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Autor Wątek: AmericasArmy 3.0 Official Release Date June 17,2009  (Przeczytany 19137 razy)

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kurczak

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #135 dnia: 09 Września, 2009, 16:12:38 pm »
No to naprawdę mają full rboty. Czekajmy cierpliwie i traktujmy grę jako beta poligon.

louis

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #136 dnia: 09 Września, 2009, 16:25:06 pm »
No to naprawdę mają full rboty. Czekajmy cierpliwie i traktujmy grę jako beta poligon.

To już zostało poprawione

iFOR.monia

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #137 dnia: 10 Września, 2009, 11:40:01 am »
To fajnie ze wyszedl nowy patch przyjade do domku to sobie sciagne :) ale szkoda, ze nie usuneli wszytskiego  :-\ .... no coz trzeba dalej czekac na kolejne patche :)

louis

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #138 dnia: 10 Września, 2009, 11:40:48 am »
Jeszcze nie wyszedł-wyjdzie w najbliższym czasie.Ale kiedy ??? ??? ??? :P

kurczak

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #139 dnia: 10 Września, 2009, 20:18:49 pm »
All -

The newest release of America's Army is version 3.0.6 and is a full release.
The Release date has been set for Thursday, September 10th at 12:00 PM PT/3:00 PM ET.  You are authorized to start building your servers immediately.

Rob Brown

 
Below are the changes:

AA3.0.6 Release Notes


Training
    * Corrected error that sometimes resulted in hangs when starting
      training missions
   * Fixes single player sprint/dive failing to bring back weapon after
      grenade toss
    * Adds a "valid hit" audio prompt to AIT Advanced Rifleman to make it
      easier to understand when the player is doing it correctly
    * Adjusts the "valid hit" text prompt in AIT Advanced Rifleman so it
      disappears sooner so the reappearance of it on a second hit is more obvious
    * Addressed issue where firing rounds in AIT SDM early would prevent
      the player from completing AIT SDM
    * Fixes incorrect colors on correct/incorrect text on the CLS AAR
    * Fix for close menu and double menus in training levels
    * CLS AAR now shows the CLS achievement if earned
    * SDM AAR now correctly displays the hit location on the targets
 
Gameplay
    * TS3 voice rules now work correctly after map rotation
    * Corrected issue where mission success wasn't reporting properly if
      you weren't alive at the end of the round
    * Restored incapacitated ROE handling so shooting incapacitated
      players again will give you ROE violations
    * Grenadier role fixed so the M83 smoke grenades will appear in the
      role selection screen
    * Medic treatments will work when victim is within a vault mantle
      volume without triggering the vault mantle action
    * Client will now cleanup old stat cache files on start up
    * Removes "player didn't play in round" server logging message
    * All grenades will now properly display for all class types
      appropriately
    * Fixes weapon vanishing when player crouch/slides after a grenade is
      thrown
    * Fix for going prone weapon vanishing after grenade toss
    * Setting "Brightness" now saves properly
    * Added numerous Server Browser enhancements for performance
    * Activates primary weapon after sprinting if player no longer has a
      weapon
    * Weapon is now unzoomed/lowered when changing weapons
    * Fixes touching M714 smoke round so it no longer gives impact damage
      if it has no velocity
    * Interrupted reloads now return to the previous weapon fire mode
    * Fixes issues related to loadout at spawn
    * Fixes leaning players not being able to be hit in the head
    * Fix for grenades incorrectly triggering overpressure effects
    * Rounds are now locked to 6 rounds plus an optional OT round. Final
      round countdown is also locked to 10 seconds to avoid too short a time preventing correct round setup actions from occurring
    * Fixes issue in some AARs that were displaying the incorrect rank
    * Fix for being stuck in ACOG 4x zoom when using breath control
    * Fix for battle planner Area of Operations losing functionality in
      lower areas of map
    * M249 reload should be corrected for soft bag ammo
    * Fixed CLS treatment menu so it should always appear (when
      appropriate)
    * Players will no longer be kicked for an "Early ROE Kick" when
      killing an enemy player in the "early roe kick" period at the start of the round
    * Adds logging of PB kick messages to AA3Launch.log on the client and
      modifies message box to reference log file
    * Potential fix for SL's (or VIP) not properly spawning when the
      Alpha fire team leader (who SL/VIP are typically part of) choose the non-default spawn location
    * Fix for enemy secured count not being included with enemy confirmed
      in Mission AAR
    * Fix in settings -> interface -> chat box for players choosing a
      message type that is already used in another area so now they switch locations
    * Multiple fixes to interrupting weapon reloads. Interrupted reloads
      should no longer allow you to fire while reloading or meleeing
    * Fixed graphical glitches where the reload animation would continue
      to play even after cancelled, or where the m249 bullet chain would become detached after an interrupt
    * Fixed killing self with grenade so it no longer sends you to
      Leavenworth or gives you ROE violations (although damage to teammates will still generate ROE)
    * Corrected first deployment cinematic
    * Fixes for enemy neutralized per round counter(and other round
      counters) not resetting every round
    * Kill/Death Ratio UI display now rounded to the nearest tenth
    * Fix for quick weapon swap inconsistency
    * Soldiers incapacitated with raised sights now lower their sights
      prior to going incapacitated which should fix the issue of the "large gun" view after being incapacitated
    * Preplanner objective buttons should no longer be off the edge and
      not be able to be clicked
    * Melee and M320 incapacitations should now count correctly
    * Radial menus should no longer interrupt firing until they fade in
    * Fix for VIP being incapacitated with no live teammates not awarding
      objective points as well as mission ending
    * Fix for melee working through walls if enemy soldier up against
      opposite side of wall
    * Modified appearance of CTT background
    * Fix for players being pushed to wrong walk speed state after
      transitioning between raised sights up and sprinting. Now restores previous state correctly
    * You can now use the middle mouse button for reloads and mouse
      button input is cleared when the radial menu appears
    * Fix for VIP who is incapacitated and then later secured or
      confirmed not triggering the VIP victory
    * Fixes door sounds to work in multiplayer
    * Fix for end of round AAR not always showing the correct winning
      action player
    * Fix for TAH briefing not having correct text
    * Fix for FOV not right after being capacitated if player was holding breath when they were incapacitated
    * Fixes a bug that was causing a aimpoint-scoped m249 to display the soldier's arm intersecting with the ammo case/softbag
    * Fixes a bug which was allowing players to shoot while vaulting/mantling *Corrects loadout handling so that separate fireteams now correctly use the proper index into the team class role list to get the loadout
    * Fixes a bug that would allow a soldier to vault/mantle while reloading a weapon (or reload a weapon while vault/mantling)


Stats & UI
    * Rank display corrected
    * Fixes advanced rifleman related achievements so SL's and FTL's are
      considered advanced rifleman and can earn the achievements
    * Fixes maximum length of player or soldier name issues
    * Adjusted the soldier overview statistics
    * Fixes exploit relating to disabling fog by disabling
      FloatingPointRenderTargets in the INI
    * Stick to the plan achievement fixed
    * Soldier achievements should never overflow the maximum actions
      required to earn an achievement in the Achievements UI
    * Several achievement rules corrected
    * Corrects Advancement Points not being awarded properly for
      completing training missions
    * Adds messaging when achievements are earned on server without
      enough players
    * V for Victory scoring rules corrected
    * Account linking should now work
    * Account settings page now has very brief instructions on using the
      "unit information" (clan) tag field
    * Account settings should no longer show old information if player
      logs out and then creates a new account or logs in with a different account
    * Login button should once again be highlighted
    * Video Settings resolution selection should work better now
      (drop-down controls were replaced with better controls)
    * Map vote functionality restored
    * Vote kick UI now has room for all player names
    * Fixes for when vote kick target leaves server - - the vote kick option
      now fades out
    * Settings UI: Modified the way the Accept and Cancel buttons
      highlight and change state to avoid player confusion
    * Settings UI: Resolution adjustment for 4:3 ratios now work properly
    * Fixed several menu issues that could result in locking movement
      (or not locking movement)
    * Vanishing angled brackets (greater than/less than symbols) no
      longer hide the players name
    * Support for joining a server from the aa3game.exe command line (use
      format "+connect <IP Address>" and optional "+password <password>").

You will still need to log into the game but immediately after logging in you will join the specified server

    * UI corrections to several Army information pages
    * Fixes several Mission Completed scoring rules which will now allow
      the various distinguished role achievements to function properly
    * Fix for group handling logic so players in multiple groups have
      their groups prioritized
    * Added message sent to all players if 3 or fewer players are on
      teams so they know scoring won't count
    * Fix for account settings profile update data saving/updating so
      that you can navigate away from and back to the menu and see your changes without having to login again
 
Missions
    * VIP standard loadout on Impact now has the correct number of
      magazines
    * TAH volume on Impact can no longer be taken from below the building
    * Impact now has a moving Firescout
    * Fixed Impact level exploit where players could prone/crouch their way out of world
    * Fixed Impact level bug where grenades could be thrown through wooden fence on SW Street *Fixed several rock collision and a collision problem on the stairs of the house in

Ranch level *Fixed Collision problem with not being able to shoot through fence in Ranch barn

Admin & Misc
    * In game IRC now sends the game version in the link
    * Several support and community page links corrected
    * New Authentication SDK with several fixes
    * New MBS SDK with several fixes and performance improvements
    * Fix for the PB kick when the player has PB intentionally disabled
      corrupting the player count on the server
    * Updated the OpenAL DLL's included with the game to the latest from
      Creative
    * Fix for Alt-Tab crash when using Vista (or DX9 in general)
    * Fix for performing radial menu action leaving left mouse button in
      pressed state
    * Admin communications console commands should now work correctly
    * Server admins can no longer pick a team and no longer appear in the
      team select list
    * Administrators no longer need to enter the GamePassword on locked
      servers if they use the correct AdminPW
    * AdminRemovePlayerAdmin response message corrected

« Ostatnia zmiana: 10 Września, 2009, 20:57:45 pm wysłana przez kurczak »

Irrhas

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #140 dnia: 11 Września, 2009, 14:08:59 pm »
Kompletna porażka,co 2 runda bugi.Jedyne co dało się zauważyć to dźwięk otwieranych drzwi,wyświetlanie rangi oraz dostępność treningów..reszta to jeszcze więcej bugów niż ich było w poprzedniej  wersji 3.05 :-\

[DUNNO]^fo$fik

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #141 dnia: 11 Września, 2009, 14:43:29 pm »
LoL

to ja jeszcze poczekam z rok :P i pogram razem z Wami =]

kurczak

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Odp: AmericasArmy 3.0 Official Release Date June 17,2009
« Odpowiedź #142 dnia: 25 Września, 2009, 22:58:31 pm »
All -

Apologies for the late notice on this, but there is a very small fix that
will be released today.  This is to fix the server browser issues that have
been reported.

Provided below is download information for a hotfix to AA3 game servers.
This update only replaces the AA3Game.exe, AA3Game.com, and build properties
files in the Binaries directory, and should be a quick update for all
servers.

Note: If you have modified your DefaultGame.ini file, please check the
setting for "MBSQueryTime" and make sure the setting is 1000 (the previous
default setting was 350).